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SDK Payment process

Web View for 3DS

The diagram below shows the SDK Payment payment process with 3DS redirect via Web View.

sequenceDiagram participant MA as Mobile App participant MS as Mobile Server participant SDK as SDK participant PG as Payment Gateway MA ->> MS: 1. client creates an order MS ->> PG: 2. register order via API PG -->> MS: 3. unique order number (mdOrder) MA ->> SDK: 4. init SDK Payment SDK ->> SDK: 5. client enters data SDK -->> PG: 6. send seToken PG ->> PG: 7. make payment (includes 3DS) opt Callback is configured PG -->> MS: 8. callback notification end MS ->> PG: 9. check payment status MS ->> MA: 10. show payment result to the client
  1. Client creates an order.
  2. Mobile Server registers that order in Payment Gateway via register.do. Use returnUrl parameter as a marker to close Web View after redirect from ACS.
  3. Mobile Server receives a unique order number mdOrder in response.
  4. Mobile App initiates SDK Payment to collect Client's payment data.
  5. Client fills in payment data.
  6. SDK sends encrypted payment data (seToken) to Payment Gateway.
  7. Payment Gateway makes a payment.
    • If it's required, Payment Gateway handles 3DS Secure communication.
    • To process 3DS 2 payments, we recommend you to use web view redirect (use3ds2sdk=false).
  8. Payment Gateway sends callback notification to Merchant server if it's configured for the merchant.
  9. Mobile Server checks the final payment status via getOrderStatusExtended.do.
  10. Mobile App shows payment result to the client.

iOS

The project setup is described below. Framework can be installed manually.

SDKPayment is based on ThreeDSSDK, SDKForms frameworks. Therefore they are required for import.

To install frameworks manually, download and add them to the project.

Instructions for setting up each module can be found below:

iOS Integration

SDKForms.framework integration

You can integrate SDKForms.framework in the following way:

SDKForms.framework

Image 1. Adding the SDKForms.framework file


Image 2. Changing SDKForms.framework properties


Once done, import the framework in the ViewController.swift file.

SDKPayment.framework integration

SDKPayment.framework

Image 3. Adding the SDKPayment.framework file


Image 4. Changing SDKPayment.framework properties


Once done, import framework in the ViewController.swift file.

//ViewController.swift
...
import SDKPayment
...

How to work with API V1

SDK configuration

For initialization, it is necessary to set the payment gateway server address.

final class MainViewController: UIViewController {

    private func checkout() {
      SdkPayment.initialize(
        sdkPaymentConfig: SDKPaymentConfig(
          baseURL: "\(baseApiUrl)",
          use3DSConfig: .noUse3ds2sdk,
          keyProviderUrl: "\(baseApiUrl)/se/keys.do"
        )
      )
      ...
    }
  }

When using API v1, you need to register new order. When registering an order, the request must contain the returnUrl parameter equal to "sdk://done".

To use the checkoutWithBottomSheet() method, you need to create CheckoutConfig with mdOrder.

final class MainViewController: UIViewController {

    private func checkout() {
      ...
      // Creating `CheckoutConfig`
      let checkoutConfig = CheckoutConfig(id: .mdOrder(id: mdOrder))

      SdkPayment.shared.checkoutWithBottomSheet(
          controller: navigationController!,
          checkoutConfig: checkoutConfig,
          callbackHandler: self
      )
    }
  }

Payment result processing

For MainViewController, you need to implement the requirements of ResultPaymentCallback.

extension MainViewController: ResultPaymentCallback {

    typealias T = PaymentResult

    func onResult(result: PaymentResult) {
      print("\(result.isSuccess) \(result.paymentId)")
    }
  }

Android

SDKPayment is based on ThreeDSSDK, SDKForms frameworks. Therefore, they are required for import.

Android Integration

Connecting to a Gradle project by adding .aar library files

You must add the sdk_forms-release.aar library file to the libs folder, then specify the dependency of the added library.

build.gradle.kts

allprojects {
  repositories {
    // ...
    flatDir {
      dirs("libs")
    }
  }
}

dependencies {
  // dependency is mandatory to add
  implementation(group = "", name = "sdk_forms-release", ext = "aar")

  implementation("androidx.cardview:cardview:1.0.0")
  implementation("com.github.devnied.emvnfccard:library:3.0.1")
  implementation("com.caverock:androidsvg-aar:1.4")
  implementation("io.card:android-sdk:5.5.1")
  implementation("com.google.android.gms:play-services-wallet:18.0.0")
}

build.gradle

allprojects {
  repositories {
    // ...
    flatDir {
      dirs 'libs'
    }
  }
}

dependencies {
  // dependency is mandatory to add
  implementation(group = "", name = "sdk_forms-release", ext = "aar")
  implementation("androidx.cardview:cardview:1.0.0")
  implementation("com.github.devnied.emvnfccard:library:3.0.1")
  implementation("com.caverock:androidsvg-aar:1.4")
  implementation("io.card:android-sdk:5.5.1")
  implementation("com.google.android.gms:play-services-wallet:18.0.0")
}

Connecting to a Gradle project by adding .aar library files

You must add the sdk_payment-release.aar library file to the libs folder, then specify the dependency of the added library.

build.gradle.kts

allprojects {
    repositories {
        // ...
        flatDir {
            dirs("libs")
        }
    }
}

dependencies {
    // dependency is mandatory to add
    implementation(group = "", name = "sdk_payment-release", ext = "aar")
}

build.gradle

allprojects {
    repositories {
        // ...
        flatDir {
            dirs 'libs'
        }
    }
}

dependencies {
    // dependency is mandatory to add
    implementation(group = "", name = "sdk_payment-release", ext = "aar")
}

How to work with API V1

SDK configuration

For initialization, it is necessary to set the payment gateway server address.

SDKPayment.init(
  SDKPaymentConfig(
    baseURL = "https://uat.dskbank.bg/payment/rest",
  )
)

When using API v1, you need to register a new order. When registering an order, the request must contain returnUrl and no other parameters with Url, like failUrl. returnUrl must be equal to "sdk://done".

// A link to an activity or a fragment is required. Checkout config is required.
  val checkoutConfig = CheckoutConfig.MdOrder("eecbbe96-973e-422e-a220-e9fa8d6cb124")
  SDKPayment.checkout(activity = this, checkoutConfig = checkoutConfig)

The base URL for accessing payment gateway methods and the root certificate for verification signatures are specified through the object of the SDKPaymentConfig class.

The checkout method is available in two variations, to be called from Activity andFragment:

Payment result processing

For Activity andFragment, you need to override the onActivityResult method.

override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) {
    super.onActivityResult(requestCode, resultCode, data)
    // Processing the result of the payment cycle. 
    SDKPayment.handleCheckoutResult(requestCode, data, object :
        ResultPaymentCallback<PaymentData> {
          override fun onResult(result: PaymentResult) {
            // check payment result
          }
    })
}

On successful payment, a PaymentResult object is returned containing the isSuccess boolean field with the result of the payment and optional exception field.

Screen samples

Paying with a new card

Image 10. Card payment
Image 11. 3DSecure confirmation


Paying with a bound card

Image 12. Card payment
Image 13. CVC confirmation
Image 14. 3DSecure confirmation

Payment via Google pay by the SDK Payment module

To make a payment via Google Pay by the SDK Payment module, you need to call the
checkout() payment method while passing true value of the gPayClicked flag. The default value is false.

fun checkout(activity: Activity, checkoutConfig: CheckoutConfig, gPayClicked: Boolean = false) {
}

Wallet button screens

Image 15. Google Pay button design

Logging

Internal processes are logged with the SDK-Core tag. You can also log your processes.

Logging is available through the Logger object.

...
    Logger.addLogInterface(object : LogInterface {
        override fun log(classMethod: Class<Any>, tag: String, message: String, exception: Exception?) {
                Log.i(tag, "$classMethod: $message", exception)
            }
        })
...

The default tag is SDK-Core. You can set your own one if you like.

Example: ... Logger.log(this.javaClass, "MyTag", "My process...", null) ...

FAQ

Q: What is CardIOUtilities?
A: CardIOUtilities is an interface of the CardIO lib. You can read a manual here https://github.com/card-io/card.io-iOS-source.

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